Vortal Combat

Patch 2.0.1 is live

Posted on Feb 20, 2014

Tags : patch, update

Patch 2.0.1 is live

I've worked a little bit on the code while I was developing the touchscreen version. This patch improves few things.

It also changes the balance of the game, therefore the leaderboard has been cleared once again.

Read More

Vortal combat for touchscreen devices

Posted on Feb 19, 2014

Tags : Touchscreen, virtual joystick

Vortal combat for touchscreen devices

I just released a touchscreen version of Vortal combat. Using a pure Javascript virtual anlaog joystick to control the ship.

The cool thing is you can touch the screen wherever you want, the joystick will follow.

You can play here : http://vortalcombat.roostrjs.com/mobile/

Read More

Vortal combat has a new address

Posted on Oct 25, 2013

Tags : new address, new URL

Vortal combat has a new address

From now on you can play Vortal combat at this new URL :

http://vortalcombat.roostrjs.com

Read More

Vortal combat 2 is released

Posted on Oct 25, 2013

Tags : Vortal combat 2, RoostRjs

Vortal combat 2 is released

The game now runs with my RoostRjs engine at 60 frames per second. New graphics, sounds and SFX. New vortal bombs to play with. And a lot of new other details.

The best thing to do is to try it !

This patch totally changed the balance of the game therefore the high scores table has been cleared once again.

Read More

Vortal combat v2

Posted on Aug 13, 2013

Tags : RoostR JS, gameplay, graphics, music, sound effects

Asteroid from Vortal combat v2

Vortal combat version 2 is in the pipes and will most likely be released next month.

The game is totally revamped with my RoostR JS engine. New gameplay, new graphics at 60 fps, new music and sound effects.

Read More

Shoot straight

Posted on Jul 26, 2013

Tags : patch, update, bullets, ship, classic

Shoot straight

Patch 1.0.3 is online.

From now on, in order to go further to the classic side of the game, bullets will always go straight even if the ship is moving left or right while firing.

Read More