Posted on Mar 27, 2015
Vortal combat and Vortal combat mobile are now merged into one app. The game is playable on touchscreen devices or with a mouse.
Touch and move your finger on the left side of the screen for the analog direction stick. Tap the right side to drop bombs.
The fire button is now set to autofire. push to stop autofiring, push to start. You don't need to keep your finger on the button anymore.
Posted on Mar 24, 2015
The game is now in full screen and the all page is fully responsive.
Smartphone, tablet or computer, the game will fit the screen whatever the size of it.
Of course the ultimate goal is to get the game playable on touchscreen devices.
This will be done shortly in the next patch. But right now I have problems with sounds on some smartphones.
Posted on Mar 03, 2015
This patch improves few things.
It mainly gives a proper assets manager system to the game. With a nice progress bar to show the loading process. Allowing the page to load faster.
Posted on Feb 05, 2015
I just released my first 3D demo ever.
Hope you enjoy it!
Posted on Jul 01, 2014
I've worked several months building my first 3D engine from scratch using the webgl API.
Now I'm going to start working on my first 3D game :
Vortal combat 3D (temporary name).
A shoot'em up in 3D.
Posted on Jun 03, 2014
It's a one button shooter called Moles and Furious.
You can play for free here :
Like all my apps, Vortal combat is going to evolve through numerous updates over time.
All the news and update about the game will be in this blog.